Paul Evan Hughes
MFA in Interdisciplinary Arts
Goddard G4 Packet01
Dearest Pam,
I hope that this first packet finds you doing well up there in the great
frozen north, or wherever your globe-trotting ways may find you.
I have to say, it’s great to just start in right where we left off from,
without those two or three packets of getting to know each other.
Maybe that’s a part of what’s been so inspiring to me since the residency.
We know the dance; we’ve had our intermission and cigarettes, and now the
music starts again.
Things here have been okay. Same old shit, same old unexpected
blasts from the past, same yearly anniversaries, same sunrise rooftop sessions
with too many cigarettes and an intense desire to sit a little too close
to the edge. I spent a lot of time at my parents’ farm after the
residency and between weddings to do the hard manual labor that makes me
feel alive. I’m not afraid of blisters and calluses and scars.
Pain as breathing.
I’ve been busy. I can honestly say this might have been my most
productive packet to date, at least it feels that way. I came from
the residency with this determination to learn the history of video art
and the history of the internet, and I’ve been reading voraciously some
excellent books about both, from the people who were there at the front
lines of both developments. I’ve been playing, with video, with another
digital project, but perhaps especially with my writing. There’s
been such comfort in returning here and doing, if that makes any sense.
Maybe because my life for basically four months before the residency was
not knowing if I’d be doing this semester, or if I’d be working at SLU
as the music production manager. Not getting that job might be the
best thing that’s happened for my Goddard experience. Certainly created
a new drive within me.
So… In this packet you’ll find three videos and accompanying audio,
one digital project, new writing. I’ve read a lot. I’ve ordered
the maximum ten videos from ILL, but we’ll see how that goes. Researched
SU’s video borrowing/viewing policy. The fun part is that they don’t
let people view their videos if you aren’t a member of their fine arts
department, staff or student. No visitor viewing privilege.
Great. But I’ve been watching video clips online at the Video Databank,
and hopefully my ILL requests will start to come in. Renting just
isn’t feasible. Sites like ifilms.com and albinoblacksheep.com give
me plenty of video to watch, even if it’s been submitted by regular video
types like me, who’ll never appear in a video history text. At least
I’m watching. I haven’t yet been over to the Everson, but after learning
that they have an extensive Bill Viola collection, I’m going to see what
I can do to possibly gain access to that, along with other video material.
“Shoah” and Kieslowki’s “Decalogue” are now on dvd!
Got an iPod, my first foray into the Mac world. 30gb of portable
hard drive space in a device the size of a pack of playing cards.
This should alleviate any concern for free space on my laptop as I edit
video, and allows me to carry seven thousand mp3s around with me.
The videos I’ve submitted are all accessible online in *.mpg and *.wmv
format. If you have trouble reading any of them, please let me know
asap and I’ll upload different file types. Since it’ll take some
time to download, please let them download completely before trying to
view, or else it’ll be choppy and might not download all the way.
If you’re on broadband, I don’t think this will be a problem, but then
again, it’s technology, and technology hates me.
I’ve been fasting for a week. Adds a half-assed clarity to things.
Transgression is rapidly becoming my leitmotif.
Guess I’ll start writing this thing. Hope you’re doing well.
with much love,
Paul.
G4 Packet 01 Substantive Work:
Video:
the fun we can have with our very own bodies.
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http://www.offensemechanism.com/bodyfunMPG01.mpg
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In March, while visiting my friend in Florida, one of my buddies got a
very bad sunburn on his chest and stomach and arms and just about everywhere,
because he was an idiot and didn’t use sunscreen. He noticed how
any pressure to his skin left a white temporary ghost image before his
skin returned to painful bright pink. I saw this as a great opportunity
to get some video footage, so I had him start to draw smiley faces on himself.
It’s a simple video, a simple concept. If someone wanted to dissect
it, they could argue that this video subverts the traditional segmentation
of female bodies found in advertisements by having an unattractive segmented
male body the focus of the camera’s gaze. He’s trying to act macho,
although it’s obvious he’s in a lot of pain, and his physical audience,
a bunch of drunk/hung-over big burly men with raucous scratchy early-morning
voices, was laughing at him. The video culminates in me drawing a
penis on his chest. I’m labeling him. This is all an exploration
of modern fragile virility. Or so someone might argue if they read
into it.
a dog scared by certain noises.
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http://www.offensemechanism.com/catdogwmv01.wmv
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http://www.offensemechanism.com/catdogmpg01.mpg
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I’ve never made it a secret that dogs annoy the hell out of me, and since
“Happy Kitten Jamboree!” many of my Goddard peers have approached me and
said I should do more work with animals, because they liked that project
so much. Again, working with Florida footage from March (it’s kind
of nice to have an archive of footage with which I’ve not yet been able
to do anything), I’ve assembled a project that contrasts an annoying little
yap-yap dog (Colonel’s tailless and seemingly legless Halyard) with footage
of some very placid farm cats that my parents have. I’ll admit, I
was egging the dog on, because every time I talked to it, it would bark.
And sneeze. What kind of a dog sneezes when someone talks to it?
Halyard, apparently. I’ve juxtaposed video of this loud, frantic,
sneezing and yapping little dog with the gentle, peaceful images of my
parents’ cats. Even when the orange cat is biting my hand, there’s
just such a gentle feel to it. I’ve added a corny soundtrack of very
serious music and drawling voiceover. I guess since I’ve worked on
such serious projects before, I like to incorporate a serious feel even
to such ridiculous imagery. To me, it’s still play. I’m having
a lot of fun with these projects. It’s nice to not work on one video
for the entire semester. There is this fear, though, that playing
around, I won’t produce video of true quality, experimentation, good composition,
interesting aesthetic. Another holdover fear from my prior semesters
of major projects in which I’d devote months to perfecting it, whereas
now I’m spending just a few days on each. I need to get over this
fear, because not everything I make will be perfect, or even approach perfect.
consumed.
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http://www.offensemechanism.com/consumedwmv01.wmv
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http://www.offensemechanism.com/consumedmpg01.mpg
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Experimentation with video speed, extreme close-up, variable focus, body
image, transitions. Two sets of clips, both my eye/eyes: glasses,
zooming in and out, parts of the image going in and out of focus depending
on both the camera lens and the lens of my glasses, and bathtub footage:
submerging myself in water so that it invades my eye, covers my face.
I had no idea that Syracuse water was so hyper-chlorinated… Raw footage
reveals me almost drowning in my own bathtub as I coughed and flailed.
Bleh. I wanted to create a dreamlike state, really dig in and play
with the slow motion and fades. To add to the dream, the soundtrack
that I’ve composed is a collection of layered computer narrations mixed
with clips from old projects. Amazing new technology: http://www.research.att.com/projects/tts/demo.html.
This site allows me to plug in any text and output it as audio, in any
of a dozen or so different voices. Very excited about finding that
site, and I intend to experiment with using this computer voice technology
in future projects. Dream state, suffocation, blurriness: consumed.
Audio:
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offensemechanism.com
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a dog scared by certain noises.
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http://www.offensemechanism.com/catdogmp301.mp3
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consumed.
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http://www.offensemechanism.com/consumesmp301.mp3
Webdesign: sites updated/created:
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offensemechanism.com:
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folds
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http://www.offensemechanism.com/folds01.html
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I really, really, really hope that people will be able to see beyond the
basic image that I present in this project. It’s a vulva. Yup.
I’m a young white male heterosexual artist working with an image of a vulva.
I found the image on a run-of-the-mill porn site, and decided to use it
in a project. I think it’s a gorgeous image, and in this project,
I’m trying to get the viewer to get over the sexual baggage of that image
and recognize that aesthetically (at least for me), it’s beautiful, full
of texture and nuances. Demystification of the body through conscious
segmentation and mystification. Does that make any sense? My
recent writing in the new novel has been intensely sexual, sensual, emotive,
brutal, and segments of that writing are included along with the images.
Do I, being who I am, have the right to make a project like this?
What are the moral implications? Is it possible for someone in my
demographic to view an image or read text like that in a non-sexual way?
They’re folds of skin and folds of text, all intertwining in a project
that was designed to hopefully rile people up.
Writing:
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broken: chapter four: heiligenschein.
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http://www.silverthought.com/broken05.html
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I don’t expect you to read through this whole thing or give me any kind
of intense literary criticism, but I thought I should include a link to
my latest writing because a lot of the text has been bleeding over into
various other projects I’ve been doing, such as the voiceover for “consumed”
and the text used in “folds.” The comments about the morality of
certain of my projects and the great discussion we had during the G3 presentations
along the same line were a big inspiration for this latest chapter of my
book, which is about as much of a departure from the preceding chapters
as I could make. Whereas the first three chapters and proem of the
book were non-linear narrative that shifted for the most part between five
or so third-person narrators, I wrote this chapter as if the reader were
asking a search engine about various aspects of this book and the first
two books of my silver series. If we want to look at transgressive
writing and moral relativism, this is the chapter through which to discuss
it. broken combines creative non-fiction and speculative fiction
in that I’m the main character who, at age 27, is taken out of this timeline
to correct the broken universes that my prior two books created.
As the main character in a book set outside of time and space, I have to
combine a completely fictional storyline with a subjective narrative about
that part of my life that I’ve already lived. Chapter four, Heiligenschein
(German word for the lighting effect that occurs around a shadow with the
sun directly behind it; a “halo” effect) is the chapter that would most
likely cause lawsuits. I’ve named names, I’ve put words in the mouths
of people who actually exist, and I’ve extrapolated presents and futures
of people with whom I never again expect to have contact. I’ve used
emails and chat transcripts that would have been considered confidential.
I’ve titled Chip Delany’s next novel and written part of it for him.
My interest here is not in being a total dick to people who’ve left my
life, but in exploring the “what could have beens.” The moral dilemma
only arises if I presuppose that I’ll ever hear from these people again.
How would I feel if someone included me in a novel and gave me a new history
and put words in my mouth? This book deals with the concept of spectrums
of existences. If we consider the multiple worlds theory, then all
of this will happen anyways. Hence, in this book, I have to go attempt
to repair the damage I’ve done. It’s conceited, self-indulgent, self-referential,
solipsistic, and I feel it’s some of the best writing I’ve ever
done.
Practicum:
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Finally able to start assembling the video documentation of my NOLA03 project.
I’ve also contacted those who attended and asked for any images, audio
or text they’d like to contribute to the project. I’d ideally like
to have this project completed by the end of the semester, so I’ll be consistently
working on it as I do other packet video work.
G4 Packet 01 Resource List
Atwood, Margaret. Oryx and Crake. New York: Doubleday, 2003.
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Thought I’d break up the textbook monotony by starting Atwood’s latest
speculative fiction novel. I have no plans to do any intense study
of sf this semester as I have in prior semesters (read: Delany obsession),
but I think it’s good to see what’s out there as I continue to write my
own latest novel. What strikes me the most about Atwood’s writing,
which I’d never realized before, was that she’s also written children’s
books, and that straight-forward style shines through even in her “adult”
books. She has a way of handling some truly horrible things like
biological warfare and child rape/slavery in what reads as a completely
innocent manner. Some might say it’s a form of condescension; I just
feel that it’s an extremely effective stylistic choice on her part: simple
words to describe heinous events. So far, this book reminds me a
lot of the second chapter of my second novel, in which I attempted to tell
the story from the point of view of a five-year-old girl. As such,
I had to make conscious dialogue and semantic choices to give the chapter
its believability. It’s obvious from what I’ve read of this book
so far that Atwood has the same love of playing with the words, dabbling,
experimenting, that I do.
Berners-Lee, Tim. Weaving the Web: The Original Design and Ultimate
Destiny of the World Wide Web. San Francisco: Harper, 2000.
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Al Gore might have invented the Internet, but Tim Berners-Lee invented
the World Wide Web. As a researcher at the CERN particle physics
lab in Geneva, Berners-Lee became interested in developing a computer program
that would allow CERN researchers to electronically publish and share their
research internally. The electronic network he envisioned would allow
instant access within the CERN community to any research uploaded, and
each piece of information, whether text-based or visual, would be cross-linked
with every other pertinent piece of research in the network. This
system would facilitate collaboration between the researchers, because
it was designed to run across various computer platforms, operating systems,
and internal intranets. Once Berners-Lee got the hesitant approval
of CERN to begin assembling this internal network, he started writing a
piece of software that he’d later name the World Wide Web.
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Told in B-L’s often humble, often humorous voice, I found this book to
be an excellent history of the current world wide web, told from the perspective
of the man who first envisioned it. What amazes me is that he’s not
a household name. How can we possibly not know about this man?
He invented the driving force of technological and cultural shift from
the late 1980s to the present. I feel almost ashamed that I’ve been
so involved with the online community for almost a decade now, but until
a few weeks ago, I’d never heard the name Tim Berners-Lee. I’ve been
recommending this book to just about everyone I know who’s interested in
the online world.
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After describing the initial experimentation of his WWW program at CERN,
B-L delves into the way the program was distributed, how he contacted programmers
on internet listservs and newsgroups to look at the code, alter it if they
wanted, and set up their own WWW servers. This history is fascinating:
what started out as one man and a vision to link every intranet and the
military/industrial/educational internet soon blossomed into hundreds of
programmers tweaking his original code, operating their own servers, and
establishing a unique, intuitive information resource that operated in
true web fashion on a global scale. The inception era of the WWW
was so unlike the present state of the technology: it was a time of true
open source, innovation driven by collaboration and mutual respect among
the programmers and WWW enthusiasts. This open era of development
would turn around to bite B-L in the ass eventually: consider that no one
knows who he is or what he’s done for connecting the world. The golden
children of web development are the billionaire entrepreneurs who figured
out how to take B-L’s ideas and package them to consumers; it was never
his intention to make money from the world wide web, nor did he expect
it to become the hub of global commerce as it did.
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There is a lot of technical information in the book that it worth a skim,
from the engineering of discreet packets of information for transfer across
the web to the heavy borrowing of B-L’s code that a team of MIT researchers
did that later became Netscape, and the buckets of cash they made from
it. Anecdotes like that are almost painful to read… People
exploited open source code not for the further development or improvement
of the web, but to make a quick buck. This history and tech information
is at times dry, but B-L intersperses it with his own vast knowledge, which
keeps it interesting.
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B-L now heads the W3C, the World Wide Web Consortium, an open-source development
and web oversight committee that is determining the standards of software
and hardware for the next generations of the web. It is in this context
that I feel B-L’s vision is now coming to fruition. The W3C is comprised
of members from business, education, tech groups, governments, etc., and
it’s a forum for organizations to bring innovation and progress to the
overall web in a richly collaborative environment, voting on the protocols
and standardized soft/hardwares that will enable the development of B-L’s
end goal, a revision of the web that he calls the “Semantic Web.”
The Semantic Web would be an always-on, instantly-accessible, ergonomic
global information network using high artificial intelligence to tailor
the online experience to the individual and answer questions or facilitate
research through a constant learning process, all delivered to the end
user through computer systems where operating system and browser are completely
integrated (refer: Windows 98 pre-litigation). It sounds like the
stuff of science fiction, but B-L’s first steps into the WWW at CERN must
certainly have sounded the same to his peers.
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It was a valuable book to read because of the history lesson delivered
by the man who wrote said history, and his explanation of his view of data
space as a collaborative, open community operating for the good of everyone
involved.
Fifer, Sally Jo and Hall, Doug. Illuminating Video: An Essential
Guide to Video Art. New York, N.Y.: Aperture in association with the
Bay Area Video Coalition, 1990.
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Is this the book you’ve been looking for, an American counterpart to Magnetic
North? I’m reading both at the same time; fun to compare and
contrast. Both books are presented in ways that could inspire my
portfolio. By that, I mean the incorporation of articles and essays
and various text with stills from the videos, pictures of the installations,
etc. Non-linear feel, non-traditional presentation of text, playing
with color and font. Gives the book a texture. I like the layout,
but it does tend to wear down the eyes after a while. Makes things
blurry. I can’t read this book for too long at a sitting; maybe I
just need new glasses.
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So I’ve decided this semester to read about the history of video art.
This book has been most helpful in that so far, starting back with the
early television broadcasts that spawned the first artists who worked in
video to react to and subvert that emerging culture when the first practical
portable video cameras came out (Sony Porta-pak?).
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An assortment of essays and literary impressions by critics and video artists.
There is so much here! I’m finding it hard to pick and choose what
to commit to text in this packet. So many great anecdotes in this
book that really demonstrate the creative atmosphere of the emerging technology:
“museum” artists who showed video on monitors vs. “museum” artists who
made installations vs. video artists who completely shunned the museum
system, the volatility and impermanence of the medium, those early experimentations
in pure video engineered from feedback and static, all technology, no reference
to physical space, video synthesizers, those early artists who would shoot
a whole hour of video just to fill up the tape, a la film reel, pre-editing
days, emerging editing systems, non-linear, digital, projectors, smaller,
better, more-portable technology, artists commenting on social issues,
reacting against the television culture, reacting against the film culture.
Maybe further reading will help me to narrow down my interests in this
book, but right now it’s this great big wave of information that I’m finding
truly interesting and inspiring, because I’ve never really looked at video
history before.
Lion, Jenny, ed. Magnetic North: Canadian Experimental Video.
Minneapolis: University of Minnesota Press, 2000.
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Pretty much ditto as what I wrote above, with the added advantage that
this book is actually teaching me a lot about Canadian history, and I’m
not just talking video history. Hell, I’ve lived within two hours
of the border my entire life, and I’m somewhat ashamed that I really don’t
know anything about Canada. Not to the extent of the people discussed
in this book who appeared on “This Hour Has 22 Minutes” who were asked
ridiculous questions about Canada to hilarious results. I pretty
much grew up watching CKWS out of Kingston; I’ve seen those segments on
22 Minutes and felt like I should apologize for having so many morons in
my country. What strikes me about this book is the fact that there’s
this great big video community just to my north that deals with distinctly-Canadian
issues as well as the global issues that I’m used to encountering.
I like that… It’d be interesting to see how distinct video art communities
across the globe approach local issues while also approaching global concerns.
Negroponte, Nicholas. Being Digital. New York: Vintage Books,
1996.
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In my G3 review letter, the faculty recommended that I read this book,
because it was apparently really helpful to one of my G-level peers.
While I realize I’m only a third of the way into the book, so far, I’m
not impressed at all. I’m trying to read it from the pov of a 1996-era
enthusiast in (or even newcomer to) digital technology, but it’s just not
working for me. 1996, when the book was published, was the year that
I built my first web page. I can understand that a book written in
the mid-90s might not yet realize the significance of the web, as it was
still pre-dot-com boom. It is interesting that again and again when
I read older texts on digital technology and culture, mostly from the late-80s
to mid-90s, the authors focus almost all of their speculative energies
on developments such as 3D graphics, virtual reality, and HDTV, none of
which ever truly took off in the way that the technology visionaries had
foreseen. I think this is in major part due to the emergence of the
web out of left field. I’ll continue to read this book, with the
hope that Negroponte will at least touch upon web development and stop
babbling on about HDTV standardization and his atom/bit metaphor, which
is a misleading and poor conceptualization.
Viola, Bill. Reasons for Knocking at an Empty House: Writings
1973-1994. London: Thames and Hudson, 1995.
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I’ve heard the name Bill Viola before, probably from one of ____’s excessively
condescending didactic forays into whom I should look at or read.
I realize my knowledge of video art history was pretty much nil coming
into this semester. I saw Bill Viola’s name on a list of video artists
from a google search, so I bought his book.
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Things I never knew: Bill Viola got his BFA just blocks away from where
I’m sitting right now, at Syracuse University. Bill Viola had his
first video exhibition at the Everson Museum, a few more blocks away.
Bill Viola got an honorary doctorate from SU a while back. In essence,
Syracuse was a fundamental part of this artist’s early video development,
and I had no idea. Ignorance is bliss!
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I read the whole book. Couldn’t put it down. Excellent inspiration
for my portfolio, again with the juxtaposition of text and still and even
scanned images from his journals, blueprints for installations, napkin-scrawled
ideas for projects. What is it about the inclusion of hand-written
ideas that is so intriguing in a book? Maybe it gives us more of
a connection to the person than typed text, like an autograph.
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Passion: Bill Viola’s passion for the medium bleeds through every page.
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Concepts of interest: Viola points out that video as a medium is…
difficulty putting words to it… It’s never all there. To experience
a video, the viewer has to watch the whole thing. As such, the video
is only ever active in the viewer’s mind. Video is a memory.
Video as impermanence, both in the viewing process and the nature of the
medium. That fascinates me. Film can be reduced to an individual
frame. Video can never be reduced like that. Sure, you can
pause it, but what you see is essentially an electronic echo. What
other medium exists only in the memory? Viola: At night, when the
museum closes, the paintings are still there, in a form of sleep, hanging
in the dark, but still there. When the projector or monitor is turned
off, the video ceases to be. Amazing! Art as a process of remembering.
I need to work with this.
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